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Written by Rhonda
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Thursday, 06 May 2010 13:27 |
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The topic that seems to be going around the writers circles this week is the subject of fan fiction. Fan Fiction is something that seems to spark great passion in both fans and pros alike. It’s all in the handling of it that makes the rounds. First of all, fan fiction is, indeed, illegal. It is, indeed, copyright infringement. That said, there are many reasons people indulge in fan fiction (I did). It’s FUN. It’s fun to play in your favorite worlds with your favorite characters. I know, I did it – for years. I don’t deny my fan fiction, it did help me learn plot, pacing , and hone some dialog skills. But along about 2000, I had my rear kicked to start putting those skills to use where I can make money. So I went to originals and never looked back – though if I were every offered media tie-in (licensed, legal fan fiction, I would do it in a heartbeat). However, I understand where some of the pros are coming from – and for the record, my fan fiction was television and movie based, not book based – when they get squicky about fan fiction. Look, we know fan fiction is out there. We know that (legal or not) it’s going to happen if we get enough fans and coverage. But no matter how much the fans love the work and want to play – it’s still OUR universe, OUR characters, and OUR financial well-being. It’s flattering to have fan fiction. It might even be free advertising. But it’s still something we have to deal with as professionals on a professional basis. In Hollywood, things move so very quickly with television and movie scripts that they don’t read anything un-agented. This isn’t to be pissy and elitist – it’s to protect themselves from some random fan/writer saying, “Hey! You stole my story!!!” It’s the whole “I didn’t read you because I didn’t want to be influenced” backhanded compliment. Guess what, it happens. Nothing’s original, a good idea to you will be a good idea to someone else. So, if you do fan fiction of something and the creator asks you (hopefully politely and professionally) to please stop. STOP. It’s not your world to play with, it’s theirs. My personal stance on fan fiction as a professional is “Don’t Ask. Don’t Tell.” I’m not going to go looking/asking about fan fiction based on anything I write – so please don’t tell me about it. If I know about it, then I have to do something about it (ie., telling you to stop). And if you decide to do slash fiction about something I wrote – I REALLY don’t want to know. But if you start pirating my work, trying to sell your fan fiction based on something I wrote, you will be found out, and then it’s no longer fun. For anyone. Just think before you speak – pros and fans alike – it’s easy to let things get out of hand. No one wants that.
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Written by Rhonda
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Thursday, 29 April 2010 23:36 |
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In my quest to coordinate my life and my writing, I'm stuck in the middle of two "Long Haul Projects" - novels both. These are two very different projects requiring totally different mindsets. How do most writers handle that? Simply put, many don't. Probably most don't. The - most likely - sane way to handle the Long Haul Projects (the ones that take forever and go on and on) is to start at the beginning, putting aside everything else, and not stopping until its completion. That would very likely be the sane and logical thing to do. If you ask those who know me, I've not always been the embodiment of logic and sanity. I routinely work on multiple projects simultaneously because 1)I'm a multi-tasker, and 2)I'm a glutton for punishment. No, seriously, I find having more than one project going helps keep the word counts coming when I'm distracted by life. I don't know about other writers, but I'm not always in the right frame of mind to work on certain projects. Two projects I'm working on now are diametric opposites - one is a serial killer thriller, the other a humorous YA fantasy. You can see where some days I need something lighter to work on, and others the darker. I know this seems awfully disjointed, and it's not for everyone, but for me - and maybe for others, it allows me to get past obstacles in my path when I'm working on these projects. If the scene stalls, or something jams my thought process, I can go to the other project. This allows my subconscious to work its way through the roadblocks and see the problem differently while my conscious mind is actively working on something completely different. This is what works for me. It may work for you, but if you're a "start to finish" person that's okay, too. And it's okay to be a combination of the two. I've had several short stories that demand to be written NOW and don't let up until their finished. You have to find out what works for you - and don’t let anyone tell you you "HAVE" to do something one way or another. Writing is personal and subjective. No two writers have the EXACT same processes - they definitely don't have the exact same results. You, as a writer, have to figure out what works for you - and then DO IT. No process is right. No process is wrong. Take what seems right to you and discard the rest, and good luck.
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Last Updated ( Thursday, 29 April 2010 23:36 )
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Written by Rhonda
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Wednesday, 21 April 2010 16:47 |
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Besides having an innate love of all things ink and graphite, and my love of (vetted) High Technology (yes, Virginia, there is an iPhone in my future – I’ve finally justified the cost), some may wonder why I still do a lot of my drafting in longhand (tree killer!) Now, I could say it’s an editing process. I can feel freer to do my “pre-writing”, etc., on paper and have a more complete draft when the story is complete. And that would be true – to a certain extent. I do use my longhand draft as a “zero” draft and the typed version as a First Draft. That’s not the full reason. To be honest, I do a lot of things on paper with pen (not only because I like it) but because technology can – and will (the jerk) – let you down. Technology is not always available where you may be. Smart Phones, iPads, and wireless devices are only as good at the network signal you can find for them. If something depends on you being online – Murphy will make sure there’s no way you’re getting online. Or you could be in a situation where use of technology (say, working at a renaissance festival is frowned upon, or your booth will not have electricity or something). Technology is fickle. Just when you think you have all your devices playing nicely with each other and communicating properly – something happens. An update, a power blip, someone’s code hurts another code’s feelings and everything is a big jumbled mess of bytes and bits. In this case, technology does mimic human life…go figure. Technology WILL FAIL!!!! It will. Count on it. Technology will fail. This is inevitable. Things that run on batteries will drain said batteries. Devices required to be plugged in will experience power failure. There will be power failures (the gas company cut a power line to my office building this week). Coffee WILL be spewed on keyboards, and cell phones DO fall in toilets. Hard drives inexplicably implode, and data will be lost – even if it’s backed up six times. I’m not saying Low Tech options are not without their dangers. Dogs eat homework. Coffee spewed on notebook paper has the same effects (so does dropping a notebook in a toilet). BUT…low tech has some advantages. It’s as (or more) portable. You can always have a pen and pad with you – even in inconvenient times. No one frowns on a pen and pad at, say, Renaissance Festivals. If you’re traveling, you don’t have to worry about accidentally deleting (or having to turn off your devices) anything when hitting turbulence (or pot holes), you just have to worry about legibility. Oh, and when you’re frustrated with a project, it’s not a huge financial investment to throw a paper wad across the room (unlike a cell phone or computer). And for the treehuggers – ink and paper are natural, biodegradable materials that don’t necessarily stay in landfills (and many plastic pens are now made of recycled materials). I’m not saying ditch your technology (then how would you read my brilliance? Kidding!!!), but to simply consider the joys and stress relief of the Low Tech now and then. And remember – those annoying paper wads are also good pet toys. Just sayin’.
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To Enter or Not to Enter - That is the Question |
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Written by Rhonda
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Friday, 16 April 2010 13:37 |
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Many new writers wonder if entering contests is worthwhile – both to their careers and to their budgets. The answer to that – as with just about everything else in the publishing industry is…maybe. Picking a contest is a lot like picking an agent or publisher. You have to weigh the risk to reward factors. Is the time, effort, and possibly money to invest in the contest worth the potential pay out. First – you have to decide if you’re going to pay to play. Many contests charge an entry fee to pay for prizes and contest judges and the like. The thing is – does the entry fee justify the prize. It’s a ratio thing. If the entry fee seems high in terms of the prize pay outs, then it’s probably not worth it. You also want to look at the judges – if you have more credits than the judges of the contest, you probably want to run. The other thing to factor in would be Odds – Writers of the Future is an awesome Free contest with a kickin’ payday (pro rates plus and publication), but the competition can be fierce because it is free. Second – figure out why you want to enter the contest. Do you have a story that fits the contest but almost no place else? Is the prize something you really need/want? Or does the theme of the contest just strike a chord with you? You can use contests as exercises in craft. If there’s a good reason for you, personally, to enter the contest, then go for it. As long as you know why you’re doing it. Third – contests can be fun. Especially if you’re entering to see what you can learn/accomplish from the contest rather than thinking you’re going to earn cash and prizes. Learning is the key thing. Shameless plug time, a month or so ago, Revolution SF announced a contest on their website. In honor of the new Best of Joe R. Lansdale collection, they asked entrants to write a weird story (in honor of Joe) in 67 words or less. I took that as a challenge. For, as most writers discover, Flash Fiction is one of the hardest skills to learn, and to be excel at doing. I chose to do it as an exercise in craft – that and I like Joe Lansdale as both a writer and a person. I was one of 5 winners, it made me silly happy to win – and when all of us as writers have those moments of “I’ll never sell again”, a cheesy contest win can make a big difference. Besides, it was FUN, and the time outlay to write the story was minimal. So, bottom line…it’s up to you. Contests – if not take super seriously – can be a fun and profitable way to hone your craft – especially if the judges offer feedback. Or they could just be fun. As with everything in the publishing industry, do your homework first. Know what you’re getting into, and have some fun.
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